Well, the first alpha version of Metal X is out, version 220.127.116.11.
In the immediate future, you will be able to build ships from your fleet blueprints, launch and recall those ships, and send crew onto planets and watch them run around. I wrote a 15-point To Do list to achieve this, and it’s taken me a week just to get through the first two. Building buttons and text boxes from scratch is not sexy. But it was worth it, and I’m proud that they work. I did that.
Eventually they’ll be starmaps, and enemies you can shoot down, and factions, and multi-tile rooms for bigger and better weapons, engines, command centers, and more. First I’m focusing on building up your ship and fleet. Then comes advanced crew missions and orders. Then enemies and allies and collision detection in space. And then story mode. Maybe. Oh, and music and better visuals. Or I’ll just rename it to Adventures in Space with MS Paint: There’s No Sound in Space and call it a day.
It’s not 18.104.22.168 because I got rid of a build mode where it zoomed in on your ship and time slowed down. It looks cool and is still in the game, and I hope to use it later (to set repairs and see your crew / boarders). The build mode is now Blueprint mode, which for now just edits your fleet’s blueprints, but will eventually edit your main ship’s blueprint as well.
And it’s not 22.214.171.124 because there was a game crashing bug when exiting out of the text box. Yay for last minute code changes!
So it’s 126.96.36.199. I think. I’m not exactly sure about version history numbering.