- w - accelerate
- s - decelerate
- a - turn left
- d - turn right
- c - brake
- f - show/hide fleet GUI
- j - jump (only when jump timer = 0 and fuel >= 10)
- h - harvest (only when harvest room is above an asteroid)
- esc - return to flight mode
- buttons are clickable: FLEET, new blueprint, and everything in the edit blueprint GUI, including a textbox! Add, edit, and delete blueprints to your hearts content. Click a room button and then click a tile to edit it into the blueprint.
Known bugs: pathing includes empty rooms; A* pathfinding not finding shortest path; crew walks in jittery lines; edit blueprint's cancel button cancels creation of new blueprints, but doesn't reverse any edits to existing ones; harvesting: ship turns oddly after harvesting, and bigger asteroids teleport underneath the ship when they get smaller; jumping doesn't get rid of bullets, and occasionally a larger asteroid jumps with the ship.